09/06/2005

Yes!

I finally succeeded in exporting props (static object models) in the Vals map! Furniture will be available soon... I'm studying how to make them movable now...

19:01 Écrit par ryo | Lien permanent | Commentaires (0) |  Facebook |

07/06/2005

VALS pic5

the main staircases

22:34 Écrit par ryo | Lien permanent | Commentaires (0) |  Facebook |

VALS pic4

From the central pool towards the main staircases

22:33 Écrit par ryo | Lien permanent | Commentaires (0) |  Facebook |

VALS pic3

The famous central pool's blue skylights

22:30 Écrit par ryo | Lien permanent | Commentaires (0) |  Facebook |

VALS

Another pic, exterior this time...

22:14 Écrit par ryo | Lien permanent | Commentaires (0) |  Facebook |

VALS thermal baths

Recently I've begun the conversion of my old HL1 version of Vals Baths in HL2 Source engine... Here are a pic of the new map.Architect: Peter Zumthor (switzerland)Location: Vals, Switzerland.

22:12 Écrit par ryo | Lien permanent | Commentaires (0) |  Facebook |

A new place for architects gamers is born!

I love modern architecture. I love video games too. There's a lot of sites talking about FPS (first person shooters) games and modding (custom modified games - usually by a fanbased community) BUT I never found out any modern architecture related topic. I modeled some examples of buildings I liked in the Half-Life game engine, and now with the arrival of Half-Life2, I decided to convert the maps (3D worlds) towards this new and more powerful 3d engine, called Source.This place is reserved for people who love architecture AND gaming...Later I'll set a download section of the maps. Wait n see!

10:34 Écrit par ryo | Lien permanent | Commentaires (2) |  Facebook |